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Draven

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Draven the Sage
Draven at the Festival~
Draven Koben Pride
Draven's Crimson Rituals (warning)

Name: Draven Ebonstrike

Age: 113 

Birthday:  31st Month of Rains

Gender: Male

Height: 5’11

Race: Dark Elf


Class: Sage

Occupation: Traveler

City: Reluir

Allegiance: Koben


Personality:


| Firm | Prideful | Mischievous | Cynical | Vindictive | Can be Kind | Dutiful | Self-Reliant | Studious l Critical l Prideful | Distrustful | Tease | Smug | Loner | Stubborn | Odd |


      

    Draven is grossly pessimistic about life, preferring not to waste any time on fantasies and imaginations. He strongly believes in what is reasonable and logical. When he encounters people with optimistic views and airy hopes, he tends to disagree in a sarcastic tone teasing them for their daft view of the world. Frequently leaving bad impressions and offending those he does not wish to befriend or utilize for ulterior motives. Encouraging words rarely exist in his vocabulary, instead cruel and insulting words are common place. He often tries to forge a barriers between himself and the people around him, fearing he may show weakness by allowing anyone in. 

    Socializing is enjoyable, and often one could find the sage at bars or other public gathering locations around Reluir and Iadlain. However, his relationships are kept shallow, never allowing anyone to get too personal. Many people will say they are friends with the man but, if prompted further, nothing more could be said than maybe his favorite food, or opinion about the weather.

   With all the time Draven spends tip toeing around relationships, loneliness is a frequent ailment. W
hen feeling vulnerable, his outer shell will soften if only slightly, looking to others for comfort. He may only lean against someone in silence, and be gone within the hour. 

   He is sucker for people or animals caught in unsavory situations, always gruffly offering to assist them with any trouble they may be in.

History: 

Past-

    Draven was born in a cottage nestled in the temperate countryside of Bratkowice, where he lived a life of poverty. His parents were both simple commoners, both the lacking all status, having chosen to follow human rule, as farmers none the less. The boy grew up to be quite cynical in nature. He hated how unambitious his parents were, accepting their fate without question, and quickly became a troubled child. Constantly bitter over the reticule he received from their social standing, the elf wanted to secure his presence as indomitable child of Atros, who he regarded as a childhood hero. Stealing books as soon as he learned to read and absorbing as much knowledge as he could, the country boy found that he showed a great amount of natural ability in casting magic.

    Fast-Forward to the age of thirteen, any education away from the small village was denied, crops needed to be planted in the Spring and harvested in the Fall. Living out in the isolated landscape, Draven yearned more than anything to be able to see the world beyond his view. And his interest only grew as he aged, quickly becoming drawn to the country of Reluir, with it's powerful plethora of dark elves and heritage. One day he would reside there, leading his life in a more desirable way.

     Through blood and sweat, Draven began practicing obsessively to enhance his abilities. Under the cover of night, he would hone his skills; reading scrolls, scriptures, journals, anything he could get his hands on. He began crafting poisons from local herbs and fine-tuning his control over the flow of magic, developing an interest in blocking it rather than casting. 

   The boy's parents were not fooled, they knew their son was up to something under the guise of night. Footsteps crept about in the dark, and tale-tale injuries marked their son in the mornings. They neighbors animals would show up butchered and many sharp objects and containers would become missing in the house. Becoming a mage of any kind, especially as taboo of varity as Draven's interest, was not an option. His duty lied with family's farm and livelihood. A battle had stretched over many years to try and force their son to take ownership as the only heir to the land, driving a wedge further between them.
    
    It seemed that Atros finally answered the boy's prayers for freedom, after dusk a band of raiders appeared in the village from the south, systematically looting every house then disposing of the owners inside. Blank in expression, the farmer's son watched as his parents were snuffed in cold blood. Despite the pleas of savior, Draven could only watch them parish from his hidden perch. Happiness bubbled in his chest at first, but it quickly turned into a bitter feeling of helplessness, knowing his chance of survival would be slim should he act.

   
    Walking away from his birthplace the next morning, he criticized his parents in anger, of course they would die in such a disgraceful manner. In reality though, the young man felt sullen and guilty for their fate, trying to mask his feelings with vexation. One day he would find the culprits who brought his home village such tragedy, but in his current state that was impossible.

    Within a couple months his studies started in Reluir, a unquenchable thirst for power propelling him forward. Over a thirty year period he escalated from a decent sorcerer into deadly sage, heavily immersed in research the intriguing mechanics of voodooism and blood rituals. At first he barely scraped by living in the Relan capital city, being extremely difficult to afford education and without status or wealth, however he found himself under the care of a powerful wizard in time. 
    
    The man was getting on in his years, having accumulated centuries worth of magical observations that needed analysis, believing his young elf was worthy of the task. For months all the information was studied and interpreted by Draven, who quickly developed an array of techniques for dispelling wide ranges of magic. This weathered wizard supplied his ward with jobs outside the academic realm as well, possessing as many friends as he did enemies. Often he would send his young elf out to gather information on certain targets. This then escalated to sealing other's magic, and finally to murder in his name. The deal now became, if the sage completed his task without question, he could keep all the research he'd done to solely himself.
        
    And so, Draven sold his soul for power, working faithfully under his employer, finding the jobs gave him opportunity to experiment with his powers. Many o targets suffered greatly, as the mage tested out various from of spells, and recorded the results before giving them sweet relief. In time, the wizard came offered to vouch for his pupil, should he want to join a guild called the Queens Assassins. He only had a good more number of years left to be useful to them, and decided he could 
chaperone at least one last member.

Additional info:


-Primarily skilled in dispelling illusions cast his by even the most experienced of enchanters outside of his voodooistic and hexing practices. Doing so quickly drains his mana however. If need be his other specialty is forging high pressure barriers, crushing his opponents to death. He is dabbling currently in the properties of conjurers, wishing to be able to deal with them swiftly in the future.

-The humanoid body is very intriguing to him, how diseases are spread, the concept behind pain, what makes them work the way they do. Most of his botanist research goes to further his understanding of the body. Many corpses (some even still alive)  have been dissected by the elf, and his recordings documented for medical advancement. Right now Draven is studying the nervous and immune system of humans and elves.

-With his advanced knowledge of the body, Draven is fairly skilled at setting bones and amputations. Of course a healer should always be close by to insure a proper recovery for the patient.

-Loves 
Spectre Day and Harvest Eve.

-Loves only one green food, cucumbers. 

-Favorite animals are ravens and bats.

-Wears a hood most of the time, and sometimes a mask when traveling/working.

-Can be sensitive about his paler skin.

-Likes collecting things in glass jars, mostly genetically deformed animals.

-Enjoys singing the folk songs of Bratkowice he learned as a child, and will usually do so if ingested with enough liquor.

-In his off time, the man enjoys traveling to Iadlain in pursuit of magical supplies and observations of the numerous enchanters and conjurers there. Also curious about a mysterious coven he's only heard of in the wind's shallow whispers.

-Studies a wide range of fauna and flora from around Reluir and the Wispwood. 





RP Preference: Skype, Notes, Comments, Google Docs~

Para-Lit and Script is fun too~


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Tumm-e's avatar
eyebrows on fleek tho